A Collision of Cyberpunk Espionage and Cosmic Horror
The Board thought they owned the world. They were wrong.
In the neon-slicked corporate sectors of Nexopolis, Voss is a ghost in the machine. As OmniCorp’s premier extraction specialist, he moves through the city like a scalpel, resolving "unfortunate situations" with clinical, brutal efficiency. He deals in kinetic-shields, high-velocity tungsten, and absolute control.
But his latest assignment just dragged him off the edge of the map.
Plunged into a subterranean nightmare where magic isn't corporate property but an archaic, suffocating cosmic weight, Voss is stripped of his technology and hunted by entities that defy human comprehension.
Something ancient and hungry is bleeding into the city. The name whispered in the dark is one the Board thought they had buried years ago: Varek Tor.
Trapped between ruthless former employers and the maddening truths of the abyssal Fel, Voss is forced to face the reality behind the corporate propaganda. He is no longer just a corporate assassin. He is being hollowed out and reforged by a god.
The game is rigged. The era of corporate rule is dead. And Voss just lit the fuse on an apocalypse.
They call him the Survivor. But some things aren't meant to be survived.